3DS Max Camera Matching Tutorial

3DS Max Camera Matching Tutorial

This basic level tutorial will introduce you to the early stages of compositing 3D elements into 2D images and videos

Resonance

Resonance

Resonance – http://www.resonance-film.com – is a collaborative project with over 30 independent visual and audio designers/studios. The aim was to explore the relationship between geometry and audio in unique ways. CINEMA 4D was used by: Heerko Groefsema, Jr Canest Mate Steinforth, MRK, Murat Pak, SR Partners, Thiago Maia and Tom Waterhouse. Special thanks to Clear ..

WOW! 3D Software Developer MAXON Celebrates 25 Years

WOW! 3D Software Developer MAXON Celebrates 25 Years

Over its 25-year history, MAXON – http://www.maxon.net – has evolved into a major software developer known for integrating breakthrough technologies into its applications. From its headquarters in Germany, MAXON has established itself as a key player in the 3D software market. This movie, made by Japan-based WOW Inc. using MAXON’s CINEMA 4D software, celebrates the ..

VFX Supervisor Everett Burrell

VFX Supervisor Everett Burrell

Watch more at http://makingof.com/ Battle: Los Angeles VFX Supervisor Everett Burrell sits down with MakingOf to talk about working in Visual Effects

Lintje – 3D Animation Reel

Lintje – 3D Animation Reel

Germany-based design studio Lintje – http://www.lintje.de – uses CINEMA 4D in many areas, including advertising, architecture, art, engineering, medical animation and mobile applications

Al Haqeqa – Making Of

Al Haqeqa – Making Of

Making of the intro for the popular Al Haqeqa show, airing on the MBC and Iqraa Arabic language networks. Intro by http://www.ahmedzeeny.com. Software used : CINEMA 4D Adobe After Effects Premiere Pro (for montage) Add-the-Sea (CINEMA 4D plug-in, for the sea – see http://add-the-sea.de/eng/ ) Clients : iqraa , MBC

Silverwing Demo Reel 2010

Silverwing Demo Reel 2010

VFX / 3D / Compositing / Motion Graphics by Raphael Rau – http://silverwing-vfx.de Selected works from 2008-2009, created using CINEMA 4D

Playgrounds Festival 2009 Titles

Playgrounds Festival 2009 Titles

Playgrounds is an annual, two-day festival in Tilburg, the Netherlands, where you can see the best digital audio visual art in the world. The titles were made entirely with still photographs, using 3D projections in CINEMA 4D. Check out the “Making of” at http://www.onesize.nl/projects/playgrounds-titles-2009 Direction and Post Production – Onesize – http://www.onesize.com Sound Design – ..

The Green Transition

The Green Transition

Onesize used CINEMA 4D to create a leader for Dutch public broadcaster VPRO, for a run of five documentaries on the “Tegenlicht” (Backlight) show. The five documentaries are themed on “The Green Transition” – the worldwide changeover to more sustainable energy resources and generation. Direction, Animation and Design – Onesize – http://www.onesize.com Sound Design – ..

CINEMA 4D Demo Reel NAB 2010

CINEMA 4D Demo Reel NAB 2010

The latest amazing 3D animations created using MAXON CINEMA 4D. Features animations for Cartoon Network, ESPN, MTV, NBC, and many more. Info on CINEMA 4D: http://www.maxon.net

Solid Visual Effects for Xella’s Aerated Concrete

Solid Visual Effects for Xella’s Aerated Concrete

MAXON’s 3D software CINEMA 4D was used to help promote Xella’s aerated concrete product, Siporex. Info: XELLA / SIPOREX – 2009 Directed by Jerome Bernard 3D & Compositing: Michel Naufal & Clement Morin 3D Software: CINEMA 4D

“Did I Just See A Paper Man Walk Past?”

“Did I Just See A Paper Man Walk Past?”

Human rights charity Liberty (www.liberty-human-rights.org.uk) has released a 30-second short film featuring a paper man created in CINEMA 4D in support of its campaign against the introduction of ID cards in the UK. The spot was created by graphic artist and filmmaker Will MacNeil (www.willmacneil.com), who has produced graphics for UK broadcasters including the BBC, ..

Preventing Overshoots in CINEMA 4D

Preventing Overshoots in CINEMA 4D

When you have an object moving in an animation and you want the object to slow down, stop and stay still for a while, before it moves off again, you can run into an “overshoot” problem. This is when the object seems to shoot past where you want it to stop and it doesn’t stop ..