Linking a Revit File

Linking a Revit File

Description: In this tutorial, you learn to link a Revit model to 3ds Max. You learn about the link presets that you can use to sort the imported models one way or another. You also learn how to update the 3ds Max scene once the model in Revit has been modified. Level: Intermediate Recorded in: ..

Cleaning Up Imported Data

Cleaning Up Imported Data

Description: In this tutorial, you learn to clean up data imported or linked from other 3D applications. This includes organizing inbound geometry by combining elements that go together by using Layers or Selection Sets. You also pay attention and correct any material and mapping problems, as well as adjust lighting specifications and other camera parameters ..

EPISODIO #4 – IN PIAZZA

EPISODIO #4 – IN PIAZZA

Realizzato da: Orange Animation / www.orangeanimation.it Diretto: Nino Giuffrida Cliente: WAVE2000 Cast: Luca Di Franco

ANZIANO

ANZIANO

Realizate by: ORANGE ANIMATION In collaboration with: CIAKCATANIA Written and Directed by: NINO GIUFFRIDA Music by: Archinuè Text and Music: Francesco Sciacca “TUTTO L’ORO DEL MONDO” Cast: Turi Giuffrida Luca Iacono Ramona Polizzi Frezen Wendmagene PierPaolo Bonanno. Directed by: NINO GIUFFRIDA DOP / Operator / Editor: Adriano Spadaro Director of Production: Sergio Vittorio Scuderi Secretary ..

EPISODIO #3 – AMICI IN SPIAGGIA

EPISODIO #3 – AMICI IN SPIAGGIA

EPISODIO #3 – AMICI IN SPIAGGIA di orangeanimation Realizzato da: Orange Animation / www.orangeanimation.it Diretto: Nino Giuffrida Cliente: WAVE2000 Cast: Eleonora Giudice, Luca Di Franco, Rosalinda Carpenzano, Floriana Greco. YOUTUBE LINK – DAILYMOTION LINK

IL SORRISO DI UN BAMBINO

IL SORRISO DI UN BAMBINO

IL SORRISO DI UN BAMBINO di orangeanimation Realizate by: ORANGE ANIMATION In collaboration with: CIAKCATANIA Written and Directed by: NINO GIUFFRIDA Music by: Archinuè Text and Music: Francesco Sciacca “TUTTO L’ORO DEL MONDO” Cast: Turi Giuffrida Luca Iacono Ramona Polizzi Frezen Wendmagene PierPaolo Bonanno. Directed by: NINO GIUFFRIDA DOP / Operator / Editor: Adriano Spadaro ..

IMMIGRATO

IMMIGRATO

  Realizate by: ORANGE ANIMATION In collaboration with: CIAKCATANIA Written and Directed by: NINO GIUFFRIDA Music by: Archinuè Text and Music: Francesco Sciacca “TUTTO L’ORO DEL MONDO” Cast: Turi Giuffrida Luca Iacono Ramona Polizzi Frezen Wendmagene PierPaolo Bonanno. Directed by: NINO GIUFFRIDA DOP / Operator / Editor: Adriano Spadaro Director of Production: Sergio Vittorio Scuderi ..

EPISODIO #2 – LE AMICHE

EPISODIO #2 – LE AMICHE

Realizzato da: Orange Animation / www.orangeanimation.it Diretto: Nino Giuffrida Cast: Rosalinda Carpenzano – Fotomodella Attrice Eleonora Cliente: WAVE2000   YOUTUBE LINK – DAILYMOTION LINK

GIOVANE IMPRENDITORE

GIOVANE IMPRENDITORE

Realizate by: ORANGE ANIMATION In collaboration with: CIAKCATANIA Written and Directed by: NINO GIUFFRIDA Music by: Archinuè Text and Music: Francesco Sciacca “TUTTO L’ORO DEL MONDO” Cast: Turi Giuffrida Luca Iacono Ramona Polizzi Frezen Wendmagene PierPaolo Bonanno. Directed by: NINO GIUFFRIDA DOP / Operator / Editor: Adriano Spadaro Director of Production: Sergio Vittorio Scuderi Secretary ..

Game of Thrones, Season 5 – VFX making of reel

Game of Thrones, Season 5 – VFX making of reel

Mackevision is proud to be along with other world-class VFX studios part of this saga: Game of Thrones, Season 5. Many thanks to our team, HBO and MFG, Joe and Steve! Client: HBO TV: SKY Year: 2015 Visual Effects Supervisor: Joern Grosshans | Visual Effects Producer: Niels Rinke | Making-of assembled by Jonas Kluger

Edge of Tomorrow – Creating The Environments Shot Build

Edge of Tomorrow – Creating The Environments Shot Build

Edge of Tomorrow – Creating The Environments Shot Build Lt. Col. Bill Cage (Tom Cruise) is an officer who has never seen a day of combat when he is unceremoniously dropped into what amounts to a suicide mission. Killed within minutes, Cage now finds himself inexplicably thrown into a time loop—forcing him to live out ..

Ragnosaur Unreal 4 Demo

Ragnosaur Unreal 4 Demo

Ragnosaur Unreal 4 Demo-HD di orangeanimation Meet Ragnosaur, video is screen recording of this dragon running at real-time with the power of Unreal 4. This project started off with Pixologic Zbrush, then off to Autodesk Mudbox, rigged and animated in Maya and brought into Unreal 4. Ive release the Unreal 4 demo for viewing on ..

MCG – An introduction to Max Creation Graph

MCG – An introduction to Max Creation Graph

Description: This tutorial introduces you to a new programming tool in 3ds Max 2016 named Max Creation Graph or MCG. It’s a visual programming language that enables you to automate your own tools to use for geometry creation, modifiers or utilities. In this tutorial, you cover the basics of MCG and create a very simple ..

MCG – Creating a Clone Modifier – Part 1 – Duplicates & Position Offsets

MCG – Creating a Clone Modifier – Part 1 – Duplicates & Position Offsets

Description: In this tutorial, you learn to create a simple yet effective Clone tool that you develop as a modifier using the Max Creation Graph (MCG). In this Part 1, you build a basic graph that caters for a number of duplicates while controlling their XYZ positions or offsets. Level: Intermediate Recorded in: 3ds Max ..

MCG – Creating a Clone Modifier – Part 2 – Rotation and Scale Offsets

MCG – Creating a Clone Modifier – Part 2 – Rotation and Scale Offsets

Description: In this movie, you continue developing your Clone modifier by adding Rotation and Scale flexibility to the Position data you introduced in Part 1. Level: Intermediate Recorded in: 3ds Max 2016 MCG – CREATING A CLONE MODIFIER – PART 1 – DUPLICATES & POSITION OFFSETS MCG – CREATING A CLONE MODIFIER – PART 2 ..

MCG – Creating a Clone Modifier – Part 3 – UI Customization

MCG – Creating a Clone Modifier – Part 3 – UI Customization

Description: In this tutorial, you finalize the Clone Modifier by editing its UI, mainly to create groups separating various sections and reordering other parameters. Level: Intermediate Recorded in: 3ds Max 2016 MCG – CREATING A CLONE MODIFIER – PART 1 – DUPLICATES & POSITION OFFSETS MCG – CREATING A CLONE MODIFIER – PART 2 – ..

MCG – Using Compounds

MCG – Using Compounds

Description: In this movie, you learn to create compounds to simplify the creation of your graphs. Compounds are essentially sub-graphs, designed to reduce the complexity of a tree structure by combining elements together. Level: Intermediate Recorded in: 3ds Max 2016 Files used: http://areadownloads.autodesk.com/wdm&#8230