Blender creator Ton Roosendaal receives the Ub Iwerks Award for technical achievement at the 46th Annie Awards, at the UCLA’s Royce Hall in Los Angeles on 2 February 2019. Support Blender development at https://fund.blender.org
Method Studios Artists Miguel Guerrero & Leo Krajden – The ZBrush Podcast Episode 22 From the studio that’s brought you vfx and cinematics from Fantastic Beasts 1 & 2, Netflix’s Outlaw King & Okja, Deadpool 1 & 2, Christopher Robin, Crazy Rich Asians, Blade Runner 2049, Mad Max: Fury Road, Jumanji, and all of your ..
Editable Poly is an editable object with five sub-object levels: vertex, edge, border, polygon, and element. Its usage is similar to that of an editable mesh object, with controls for manipulating an object as a polygon mesh at various sub-object levels. Rather than triangular faces, however, the poly object’s faces are polygons with any number ..
V-Ray Next for 3ds Max is smarter, faster and more powerful than ever before. During this free webinar, CG Specialist Atanas Tudzharov will show you how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results. Get your free 30-day trial for V-Ray Next for 3ds Max at https://www.chaosgroup.com/try-vray-3ds-max
My Links! https://creativemarket.com/SteBradbury http://instagram.com/stebradbury https://www.facebook.com/stebradburydesign https://twitter.com/LetteringAddict http://www.behance.net/SteBradbury https://dribbble.com/SteBradbury http://www.stebradburydesign.co.uk Interlaced Lettering Tutorial C4D Lettering Materials https://tinyurl.com/yce23thz Hey guys! So first off, a huge thank you to everyone who has supported my channel over the years for helping me reach 100,000 subscribers! I can honestly say I never expected to see this figure, so I am ..
V-Ray 3.5 for 3ds Max is here, and it’s fast. With the new Adaptive Lights algorithm it’s up to to seven times faster on some scenes. For V-Ray 3.x customers, this update is free and available now. To learn more, visit https://www.chaosgroup.com/vray/3ds-max
Directed by Guillaume Nadaud Produced by Digital District
3ds Max Ball Rigging Tutorial – by A.Nino Giuffrida This tutorial comes from the need to animate a ball with ease, through the use of simple bone and skin, connecting them to the point and controller, so everything becomes easier. I hope you can come in handy
Simulation of a two-giro gravity attitude… di orangeanimation 1963 “Simulation of a two-giro gravity attitude control system” by Edward Zajac at Bell Labs Edward E. Zajac, a scientist at Bell Telephone Laboratory (BTL), created a film called “Simulation of a two-giro gravity attitude control system” in 1963. In this computer generated film, Zajac demonstrate that ..
Rigging Mechanical in 3ds Max – Tutorial by A.Nino Giuffrida This tutorial was made as an example for the use of the “select and link, aligns the pivot and look at contrain” and its use in production. I linked objects and attributes assigned to the go to the arm joints and pistons, so trying to ..
A Sample of VFX work created in-house at RealtimeUK’s studio
Houdini Projects: Terrain Generation 1 00:00:00 – Intro 00:03:50 – Outline and Workflow 00:10:00 – Project Setup 00:15:03 – Terrain Gen with Sculpt SOP 00:31:46 – Topology Curves to Create Terrain 00:57:07 – Image Based Terrain – Using COPs 01:18:55 – Adding features using Roto Shapes 01:25:28 – Adding features with Gradients – Using gradients ..