Using the Voxel Solver with the Skin Modifier

Using the Voxel Solver with the Skin Modifier

Description: In this tutorial, you learn to use the Voxel Solver, which makes skinning a model a much easier task than it ever was before. The Voxel Solver gives you a much better start-up solution whereas most of the skinning is already properly established. From that point, you only need to add the finishing touches. ..

Using Interactive Skin Binding

Using Interactive Skin Binding

Level: Intermediate Recorded in: Maya 2011 Description: This movie shows how to efficiently set initial weights on a mesh. This is best used as a compliment to the Paint Skin Weights tool

Tip93 How to Flex Muscles in CINEMA 4D R13

Tip93 How to Flex Muscles in CINEMA 4D R13

The new muscle system in CINEMA 4D R13 lets you create custom-shaped muscles for your characters and anchor them to multiple joints within a rig. It includes a deformer for skin stretching and sliding. Find out how to use the new features in this quick tip

Naiad skin for wiki.blender.org

Naiad skin for wiki.blender.org

A new skin – codenamed Naiad – has been developed from scratch for wiki.blender.org. This video describes the main features of such skin. More information about the upgrade project at: http://wiki.blender.org/index.php/Meta:Upgrades/2011 More information about the skin at: http://wiki.blender.org/index.php/Meta:Skins/Naiad Music: Professor Kliq – Green