VR Theater at SIGGRAPH 2018

VR Theater at SIGGRAPH 2018

The SIGGRAPH Computer Animation Festival celebrates the rise of computer graphics as a medium for storytelling, not just in animation, but also in visual effects for movies and games. In 2017, the Computer Animation Festival expanded to include the VR Theater. In its second year, the VR Theater presented daily ticketed screenings along with individual ..

SIGGRAPH 2018 – Appy Hour

SIGGRAPH 2018 – Appy Hour

In this SCOOP segment, Jesse Barker, one of this year’s Appy Hour Co-Chairs (with Christine Holmes), is kind enough to tell us more about the techno-social soirée that is Appy Hour. During Appy Hour, the latest mobile app creations are on tap for attendees to test drive and share their feedback with the independent app ..

SIGGRAPH 2018 – Immersive Pavilion: “Welcome to Light Fields”

SIGGRAPH 2018 – Immersive Pavilion: “Welcome to Light Fields”

This segment features an interview with Daniel Erickson of Google discussing their project, “Welcome to Light Fields.” Light Fields let us experience freedom of motion and realistic reflections and translucence like never before in VR. Explore the Gamble House, Mosaic Tile House, and Space Shuttle Discovery. These navigable light field stills showcase the emerging technology ..

SIGGRAPH 2018 – International Resources

SIGGRAPH 2018 – International Resources

At each year’s SIGGRAPH Conference, the ACM SIGGRAPH International Resources Committee (IRC) hosts the International Center, which includes a visitor-services booth to welcome our international visitors, a lounge, and the ACM SIGGRAPH Theater: a space for meetings, talks, panels and demos, including the popular Women in CG Panel. Year-round, outside of the ACM SIGGRAPH conferences, ..

SIGGRAPH 2018 – Immersive Pavilion: “Voyage”

SIGGRAPH 2018 – Immersive Pavilion: “Voyage”

This segment features an interview with Julian Korzeniowsky, from the Entertainment Technology Center (ETC) of Carnegie Mellon University, about the project “Voyage.” Voyage is a multiuser mobile virtual reality (VR) experience for Google Daydream that allows students to go on virtual field trips in which they immersively explore a deciduous forest biome. The experience is ..

SIGGRAPH 2018 – Emerging Technologies: “Wind-Blaster”

SIGGRAPH 2018 – Emerging Technologies: “Wind-Blaster”

This segment features an interview with Andrea Bianchi, Assistant Professor from the MAKinteract Lab, Department of Industrial Design at KAIST. He discusses their project, “Wind-Blaster: A Wearable Propeller-Based Prototype That Provides Ungrounded Force-Feedback.” Using wearable propellers, Wind-Blaster allows the wearer to experience ungrounded haptic force feedback, increasing immersion in virtual environments without restricting movement

SIGGRAPH 2018 – Immersive Pavilion: “Magic Mirror”

SIGGRAPH 2018 – Immersive Pavilion: “Magic Mirror”

This SCOOP segment features an interview with Dr. Paul Kruszewski, CEO of wrnch, about their work on “The AI powered Magic Mirror.” wrnch uses AI to teach webcams to read human body language. The wrnch Magic Mirror enables people to walk up to ordinary TV monitors and get beamed into cyberspace. From this digitization, users ..

SIGGRAPH 2018 – Immersive Pavilion: “IKEA Immerse”

SIGGRAPH 2018 – Immersive Pavilion: “IKEA Immerse”

This segment features an interview with Christopher Baumbach, Senior Creative Engineer of Demodern GmbH, about their work on “IKEA Immerse.” IKEA Immerse is available in select IKEA stores in Germany. This application enables consumers to create, experience, and share their own configurations in a virtual living and kitchen room set. With seamless e-commerce integration, a ..

SIGGRAPH 2018 – Emerging Technologies: “Fusion”

SIGGRAPH 2018 – Emerging Technologies: “Fusion”

This segment features an interview with Yamen Saraiji, Project Senior Assistant Professor of Keio University Graduate School of Media Design, about their work on “Fusion: Full Body Surrogacy for Collaborative Communication.” Fusion is a telecollaboration system that allows two participants to share the same point of view and physical space for remote operation and collaboration. ..

Speaking with Yun Lien and Trina Roy at SIGGRAPH 2018

Speaking with Yun Lien and Trina Roy at SIGGRAPH 2018

Yun Lien and Trina Roy of Pixar Animation Studios share their thoughts on mentoring, problem solving, and inclusion in the industry. #SIGGRAPH2018 took place at the Vancouver Convention Centre in Vancouver, British Columbia 12 -16 August, 2018. Credits: Interviewer: Dana Han-Klein Videographer: Robert Johansen Editor: Eveline Falcão Creative Development Director: Munkhtsetseg Nandigjav

Speaking with Josh Jackson at SIGGRAPH 2018

Speaking with Josh Jackson at SIGGRAPH 2018

Joshua Jackson of Liquid Media Group shares his thoughts on #SIGGRAPH2018, the impact of the connected world on the future of the industry, and why the creative cluster in Vancouver is so special. #SIGGRAPH2018 takes place at the Vancouver Convention Centre in Vancouver, British Columbia 12 -16 August, 2018. Credits: Interviewer: Dana Han-Klein Videographer: Robert ..

SIGGRAPH 2018 Tuesday Highlights

SIGGRAPH 2018 Tuesday Highlights

Day three at #SIGGRAPH2018 at the Vancouver Convention Centre in Vancouver, British Columbia. Hiighlights included the opening of the exhibition hall, Real-Time Live!, and another screening of the Computer Animation Festival Electronic Theater. Credits: Coordinators/Interviewers: Dana Han-Klein, Keith Blackmore Videographers: Robert Johansen, Aubrey Trotter Production Assitant: Yana Sabirova Editor: Eveline Falcão Creative Development Director: Munkhtsetseg ..

Speaking with Alexandre Pechev at SIGGRAPH 2018

Speaking with Alexandre Pechev at SIGGRAPH 2018

IKINEMA CEO Alexandre Pechev shares his thoughts on the the future of technology and how new real-time and VR technologies are changing the playing field. #SIGGRAPH2018 takes place at the Vancouver Convention Centre in Vancouver, British Columbia 12 -16 August, 2018. Credits: Interviewer: Dana Han-Klein Videographer: Robert Johansen Editor: Eveline Falcão Creative Development Director: Munkhtsetseg ..

SIGGRAPH 2018 Sunday Highlights

SIGGRAPH 2018 Sunday Highlights

The energy and innovation at #SIGGRAPH2018 was front and center on Sunday, 12 August at the Vancouver Convention Centre. SIGGRAPH 2018 is a five-day immersion into the latest innovations in CG, Animation, VR, Games, Digital Art, Mixed Reality and Emerging Technologies. Experience research, hands-on demos, and fearless acts of collaboration. Credits: Coordinators/Interviewers: Dana Han-Klein, Keith ..

Speaking with Mark Elendt at SIGGRAPH 2018

Speaking with Mark Elendt at SIGGRAPH 2018

Mark Elendt of SideFX Software Inc. shares his thoughts about the SIGGRAPH community, what inspires him, and some advice for those getting started in a career in computer graphics and interactive techniques. #SIGGRAPH2018 takes place at the Vancouver Convention Centre in Vancouver, British Columbia 12 -16 August, 2018. Credits: Interviewer: Dana Han-Klein Videographer: Robert Johansen ..