Procreate, Architecture & Design: Sketching As Part of the Design and Presentation Process

Procreate, Architecture & Design: Sketching As Part of the Design and Presentation Process

Hi, welcome back to Procreate Masterclass. My name is James Akers, I’m a registered architect and illustrator, and my mission is to help you master the Procreate drawing app so you can do everything on Procreate that designers used to do with pencils, pens and watercolor, especially designing architecture, interiors and furniture. In today’s masterclass, ..

Redshift quick Install guide for Houdini

Redshift quick Install guide for Houdini

Quick installation guide for Redshift in Houdini 17.5, the process is quite similar for most 3rd party render plugins but make sure to read the official documentation as the environment variables may vary. This guide is for windows 10 installation of Houdini. # Copy this into your Houdini.env file: HOUDINI_DSO_ERROR = 2 PATH = “C:/ProgramData/Redshift/bin;$PATH” ..

Blender Conference 2018 Closing Event

Blender Conference 2018 Closing Event

“Closing event” by Ton Roosendaal Blender Conference 2018 Saturday 27 October 17:30 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Blender Developers AMA – BCON18

Blender Developers AMA – BCON18

“Blender Developers AMA” by Ton Roosendaal #b3d #bcon18 Blender Conference 2018 – Saturday 27 October at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

How to Sell Weed(s) – The Story of Graswald

How to Sell Weed(s) – The Story of Graswald

“How to sell Weed(s) – The Story of Graswald” by Julius Harling Blender Conference 2018 Saturday 27 October 16:30 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

From the Past to the Present

From the Past to the Present

“From the past to the present” by Matthijs de Rijk Blender Conference 2018 Saturday 27 October 14:00 at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Crowd Sim 3D

Crowd Sim 3D

“Crowd Sim 3D” by Jeroen Bakker Blender Conference 2018 Saturday 27 October 15:30 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

MAD goes VFX

MAD goes VFX

“MAD goes VFX” by MAD Entertainment Blender Conference 2018 Saturday 27 October 14:00 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Blender Italia Community Meeting – Part 2

Blender Italia Community Meeting – Part 2

“Blender Italia Community Meeting” by Blender Italia Blender Conference 2018 Saturday 27 October 13:00 at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Blender Italia Community Meeting – Part 1

Blender Italia Community Meeting – Part 1

“Blender Italia Community Meeting” by Blender Italia Blender Conference 2018 Saturday 27 October 13:00 at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

The Speed Sculpting Guide – Learn from Limitation

The Speed Sculpting Guide – Learn from Limitation

“The Speed Sculpting Guide – Learn from Limitation” by Julien Kaspar Blender Conference 2018 Saturday 27 October 12:00 at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Journey from Blender Internal to EEVEE

Journey from Blender Internal to EEVEE

“Journey from BI to Eevee” by pratik solanki Blender Conference 2018 Saturday 27 October 12:30 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

User Interface: 2.8 and beyond

User Interface: 2.8 and beyond

“User Interface: 2.8 and beyond” by William Reynish Blender Conference 2018 Friday 26 October 17:00 at the Salon. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Make it Move – Illustration with Animation in Mind

Make it Move – Illustration with Animation in Mind

“Make it Move – Illustration with Animation in Mind” by Alexander Mitzkus Blender Conference 2018 Friday 26 October 16:30 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

Blender 2.8 – Status Report at BCON18

Blender 2.8 – Status Report at BCON18

“Blender 2.8 – status report.” by Ton Roosendaal Blender Conference 2018 Friday 26 October 15:00 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d

I Used Blender at Marvel and It Changed My Life

I Used Blender at Marvel and It Changed My Life

“I used Blender at Marvel & It changed my life” by Thomas Murphy Blender Conference 2018 Friday 26 October 16:00 at the Theater. — Learn more at https://blender.org/conference Support Blender by joining the Development Fund https://fund.blender.org/ #bcon18 #b3d