The side-scrolling strategy game is headed to PS4 and PC on November 6, and at a later release date for Nintendo Switch. Watch more trailers here! ———————————- Follow GameTrailers for more! ———————————— YOUTUBE: https://www.youtube.com/c/gametrailers?sub_confirmation=1 FACEBOOK: https://www.facebook.com/gametrailers/?fref=ts TWITTER: https://twitter.com/GameTrailers #gametrailers
Albert – Orme Ascolta qui: https://spoti.fi/2IJqLrK Regia e montaggio: Claudio Zagarini Direttore della fotografia: Simone Forti Aiuto regia: Davide Orlando Make-up: Mary Parpinel Assistente Make-up: Cristina Masoni Vfx: Silvio Gelmi, 3d Artist: Nicola Pezzoli Casa di produzione: Oki Doki Film Attori: Jasmin Petrugan Alin Petrugan Sabrina Barca Yefa Obeng Giovanna Giardino Alessandro Gardini
by Thomas Beck at Blender Conference 2017 Watch it all: https://www.youtube.com/playlist?list=PLa1F2ddGya_9XER0wnFS6Mgnp3T-hgSZO
Learn how to export a scene from 3ds Max into CL3VER Presenter. https://www.cl3ver.com/
Real-Time Live! at #SIGGRAPH2017 is an interactive extravaganza that celebrates real-time achievements at the intersection of ingenious technical skills and creative beauty, Real-Time Live! showcases the latest trends and techniques for pushing the boundaries of interactive visuals. This year’s event features a variety of content, including innovative workflows, new simulation techniques, virtual collaboration tools, VR ..
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Two amateur art critics meet in a gallery and argue passionately about the pieces they see, until finally they find a piece on which they can agree… All of the visuals of the film have been realized using Blender and other free/open source software, the film itself and all the assets are being released open ..
A Sample of VFX work created in-house at RealtimeUK’s studio
Discover how to speed up your lighting workflow with these simple tips! You can see how to customize and save layouts here: http://www.orangeanimation.it/home/2014/11/ui-tip-customizing-layouts-in-blender/
SIGGRAPH Real-Time Live! shows off the latest trends and techniques for pushing the boundaries of interactive visuals. An international jury selects submissions from a diverse array of industries to create a fast-paced, 90-minute show of cutting-edge, aesthetically stimulating real-time work, and maybe a battle between mind-controlled robot monkeys with laser eyes and autonomous penguin drones ..