Modeling Chess Pawn by BCA IPU

Modeling Chess Pawn by BCA IPU

CINEMA 4D TUTORIAL In this tutorial we will create a chess pawn. The piece is created in a simple and fast, an excellent tutorial. So, watch the video, rate and subscribe.Hope you’ll enjoy. V-Ray for C4D is recommended

Kingston College – “Wings” Animation

Kingston College – “Wings” Animation

One of the best places in the UK to learn CINEMA 4D is Kingston College – http://www.kingston-college.ac.uk – in Surrey, England. Kingston has been using CINEMA 4D on various courses since the days of version 5 in 1999. “I wanted to create a seemingly conventional and sentimental 3D animation, but with a humorous, sharp and ..

Walk Cycle in CINEMA 4D Part 2/2 (~1hr)

Walk Cycle in CINEMA 4D Part 2/2 (~1hr)

Brian takes the principles covered in Part 1 – http://www.youtube.com/watch?v=J8lkNz_gBJk – and applies them to creating a walk cycle for a full character. TO DOWNLOAD THE TUTORIAL FILES: Visit Brian’s “Downloads and Tutorials” page – http://www.graphite9.com/CinemaDownloads.html SEE THE OTHER PARTS IN THIS TUTORIAL SERIES: —&#8211

Walk Cycle in CINEMA 4D – Intro

Walk Cycle in CINEMA 4D – Intro

In this two-part tutorial, Brian Horgan – http://www.graphite9.com/ – provides an overview of the general process of creating a convincing walk cycle for any character in CINEMA 4D. Part 1 – http://www.youtube.com/watch?v=J8lkNz_gBJk – begins with a demonstration of animating a walk with a simplified ‘ball with legs’ rig and covers a lot of principles involved ..

Tip95 Realistic Motion Blur with CINEMA 4D’s Physical Renderer

Tip95 Realistic Motion Blur with CINEMA 4D’s Physical Renderer

Find out how to activate realistic motion blur using CINEMA 4D R13’s Physical Renderer. Please note that Release 13 of CINEMA 4D Studio, Broadcast or Visualize is required. For more information on CINEMA 4D, please visit http://www.maxon.net —&#8211

Tip94 Faster Subsurface Scattering in CINEMA 4D R13

Tip94 Faster Subsurface Scattering in CINEMA 4D R13

This quick tip will show you how to save render time when using the subsurface scattering shader in CINEMA 4D R13. In the example scene, the render time for a head was almost halved by changing a single setting for the subsurface scattering shader, used here to create realistic shading for the skin

Tip93 How to Flex Muscles in CINEMA 4D R13

Tip93 How to Flex Muscles in CINEMA 4D R13

The new muscle system in CINEMA 4D R13 lets you create custom-shaped muscles for your characters and anchor them to multiple joints within a rig. It includes a deformer for skin stretching and sliding. Find out how to use the new features in this quick tip

Tip92 Realistic Depth of Field in CINEMA 4D R13

Tip92 Realistic Depth of Field in CINEMA 4D R13

Find out how to activate and animate realistic depth of field using CINEMA 4D R13’s new physical renderer. Release 13 of CINEMA 4D Studio, Broadcast or Visualize is required

CINEMA 4D Stereoscopic Reel by FORMMAD

CINEMA 4D Stereoscopic Reel by FORMMAD

Stereo 3D visuals, such as this reel by FORMMAD – http://formmad.com/ – are easy to create in CINEMA 4D R13 using the complete stereoscopic workflow. For an intro to stereoscopic rendering and how to create stereoscopic movies using CINEMA 4D R13, see: For more information on CINEMA 4D, see http://www.maxon.net

Stereoscopic Rendering in CINEMA 4D R13

Stereoscopic Rendering in CINEMA 4D R13

Create stereo 3D visuals using the complete stereoscopic workflow in CINEMA 4D Release 13 using a few simple camera settings, and preview the stereo effect within the Viewport. Watch the FORMMAD stereoscopic reel made using CINEMA 4D: http://www.youtube.com/watch?v=VwcI3eGMywg

New in CINEMA 4D R13 – 9. Animation Workflow

New in CINEMA 4D R13 – 9. Animation Workflow

In addition to the Character Object, CMotion, Muscles and Xrefs, there’s several smaller enhancements to the animation workflow of CINEMA 4D Release 13. The default interpolation values for new keyframes are in the Project settings, modifying F-Curves is much more intuitive, timeline markers have been enhanced, and 4 new commands allow you to easily project, ..

New in CINEMA 4D R13 – 7. Collision Deformer

New in CINEMA 4D R13 – 7. Collision Deformer

The Collision Deformer in CINEMA 4D Release 13 makes it easy to deform one object based on its interaction with another. This multipurpose deformer is perfect for creating subtle interactions between surfaces without requiring the calculation time of a full dynamics engine. http://www.cineversity.com Note: CINEMA 4D R13 is due to ship in September. For more ..

New in CINEMA 4D R13 – 2. Navigation

New in CINEMA 4D R13 – 2. Navigation

With CINEMA 4D Release 13, navigating your scene is faster, easier and more intuitive than ever before. Release 13 offers a new cursor-based camera navigation system, which allows you to easily orbit around specific areas of focus. There’s been enhancements to the Center Camera mode, while Object and Camera modes still exist as well. You ..

New in CINEMA 4D R13 – 1. Introduction

New in CINEMA 4D R13 – 1. Introduction

CINEMA 4D Release 13 includes enhanced navigation, an all-new Physical render engine, and powerful new Character Animation tools. Of course, there’s also an amazing number of smaller workflow tweaks designed to help you work faster and smarter. This and the subsequent videos will help to acquaint you with all the changes in CINEMA 4D Release ..