Tutorial Pyro explosion shader

Tutorial Pyro explosion shader

There is a simple tutorial i made about pyro explosion tweaking the shader similar the last i did: carlosparmentier.com/wp-content/gallery/3d/pyrov03.jpg also like fumefx in scatter light. Thanks to Alejandro Echeverry and Igor Zanic for their tips to improve everything better. More info at video, in this simulation i have used gas turbulence, gas disturbance, gas vortex ..

The Making of Beans by Cinesite

The Making of Beans by Cinesite

In this video Eamonn Butler discusses how Cinesite created their animated short Beans which led off the electronic theater this year at Siggraph. They used Autodesk Maya as the hub of their 3D pipeline. if you haven’t seen the short yet you can find it here… http://www.orangeanimation.it/home/2014/10/beans/

Pranzo

Pranzo

Artist: A. Nino Giuffrida

MODO MeshFusion Impressions

MODO MeshFusion Impressions

MODO TUTORIAL In the last quarter of 2013, the Foundry asked me to put together a short video showing Mesh Fusion in action for a private event prior to its release. Although Mesh Fusion evolved significantly after the creation of this video and before its official release, I think there are still some valuable nuggets ..

ParticleCache – NUKE 8 Tutorial

ParticleCache – NUKE 8 Tutorial

NUKE TUTORIAL Matt Leonard from Sphere VFX demonstrates the Particle Cache node in NUKEX 8 speeds up rendering times by letting artist save a particle system’s simulation to file and then read it back in different sessions or on different machines at will, without the need to recalculate. Tutorial created by Matt Leonard from http://www.spherevfx.com ..

CameraTracker – NUKE 8 Tutorial

CameraTracker – NUKE 8 Tutorial

NUKE TUTORIAL Matt Leonard from Sphere VFX demonstrates the Particle Cache node in NUKEX 8 speeds up rendering times by letting artist save a particle system’s simulation to file and then read it back in different sessions or on different machines at will, without the need to recalculate. Tutorial created by Matt Leonard from http://www.spherevfx.com ..