Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 19

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 19

「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様がオリジナルのフィギュア製作を行います。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model Sculptors”. On this ZBrushLive he will show you how he will make his own original figurine from scratch! Wonderful Works Inc:http://wonderfulworks.co.jp/ Twitter:https://twitter.com/sakaki_kaoru Blog(ブログ):http://sakakikaoru.blog75.fc2.com/blog-category-5.html Book: http://www.cdjapan.co.jp/product/NEOBK-1925959 書籍:https://www.amazon.co.jp/dp/4844365819 Tumblr:http://sakakikaoru-blog.tumblr.com/ zbrushlive.com – News, VODs, Artists ..

Stylized Character Sculpting – Ben De Angelis “Follygon” – Episode 13

Stylized Character Sculpting – Ben De Angelis “Follygon” – Episode 13

Concept Art by: Luigi Lucarelli In this episode, Ben creates a stylized bust from one of Luigi Lucarelli’s 2D artworks! Ben’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/ben-de-angelis/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe: www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/ #ZBrush #ZBrushSummit #ZBrushLIVE

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 16

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 16

「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様がオリジナルのフィギュア製作を行います。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model Sculptors”. On this ZBrushLive he will show you how he will make his own original figurine from scratch! Wonderful Works Inc:http://wonderfulworks.co.jp/ Twitter:https://twitter.com/sakaki_kaoru Blog(ブログ):http://sakakikaoru.blog75.fc2.com/blog-category-5.html Book: http://www.cdjapan.co.jp/product/NEOBK-1925959 書籍:https://www.amazon.co.jp/dp/4844365819 Tumblr:http://sakakikaoru-blog.tumblr.com/ zbrushlive.com – News, VODs, Artists ..

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 15

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 15

Azul lane’s Prinz Eugen – Completed Model! 「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様が書籍内にて紹介した手順のZBrush4R8版を紹介いたします。 今回はアズールレーンのプリンツ・オイゲンを制作しています。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model Sculptors”. On this ZBrushLive he will show you how to adjust his techniques on the book to ZBrush 4R8. for his wonderful custom UI ..

Figurine and 3D Printing with ZBrush #2 – Ninja Girl – Thomas Roussel

Figurine and 3D Printing with ZBrush #2 – Ninja Girl – Thomas Roussel

In this series, Thomas Roussel creates a Japanese style figurine of a Ninja fighting girl who will use her own hairs as weapons. The figurine will be 3D printed and will be approximately at 1/6 or 1/5 scale. This second video continues the work on the body sculpting and refinement as well as the creation ..

Figurine and 3D Printing with ZBrush #1 – Ninja Girl – Thomas Roussel

Figurine and 3D Printing with ZBrush #1 – Ninja Girl – Thomas Roussel

In this series, Thomas Roussel creates a japanese style figurine of a Ninja fighting girl who will use her own hairs as weapons. The figurine will be 3D printed and will be approximately at 1/6 or 1/5 scale. This first video covers the foundation of the head and the body, mixing multiple technics like DynaMesh, ..

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 8 (In Japanese)

Sakaki Kaoru – 3Dプリント用キャラクターの作り方 – Episode 8 (In Japanese)

「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様が書籍内にて紹介した手順のZBrush4R8版を紹介いたします。 今回はアズールレーンのプリンツ・オイゲンを制作しています。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for Professional Model Sculptors”. On this ZBrushLive he will show you how to adjust his techniques on the book to ZBrush 4R8. for his wonderful custom UI and Brushes, visit his personal blog to ..

LightWave 11 Flocking Part 3 – Instances & HyperVoxels Example

LightWave 11 Flocking Part 3 – Instances & HyperVoxels Example

Get your Flock on! James Willmott describes how to use Flocking in LightWave 11. Flocking allows easy creation of realistic, natural motion for all kinds of applications such as; birds, bees, planes, fleets of ships, hordes of beasts, missiles or anything else requiring motions that would be difficult to animate by hand. Part 3 of ..