When you find you’re panning and zooming the timeline, or turning on and off various options, it can be quicker to work with bookmarks
Unlocking an icon can help speed things up when you need to use an icon repeatedly such as when adding an Extrude NURBS to several different objects
While modeling with HyperNURBS you may find it useful to switch off isoline editing so that you can more easily see the mesh structure of your model
The ‘8’, ‘9’ and ‘0’ shortcuts in CINEMA 4D give you a really fast way to select surfaces while you are modeling
You can access CINEMA 4D’s snapping tools via a shortcut that can be very useful, especially while you are modeling: ‘p’
Tips for moving objects around in CINEMA 4D
If you’ve ever wondered how to move a parent object without moving its child objects, this tip is for you
Sometimes it can be deceiving where objects are when you are working in the Perspective view – you orbit the model only to find out some things are not where you thought they were. Fast viewport switching can help!
The small ‘traffic lights’ that appear next to object names in the Object manager are a great way to hide objects
Moving quickly around the scene in CINEMA 4D is key to working quickly
This tip shows you how you can quickly find an object in the Object manager, especially useful in complex scenes with large hierarchies
CINEMA 4D’s Content Browser makes it easy to work with pre-built materials and models and to find CINEMA 4D’s many presets and example scenes. If you haven’t used the Content Browser yet, this tutorial shows you your first steps in making use of this great tool
The Atom Array object is a lot more useful than it looks at first. It’s a great tool to consider if you’re looking to create a cool wireframe-look in your renders
.blend files for this tutorial: /lib/mancandy_2.0.blend /tutorials/tutorial1.blend /tutorials/tutorial2.blend http://bazaar.launchpad.net/~daniel-rentzsch/bomw-mancandyfaq/blends/files Mancandy Rig Download: http://freefac.org/mancandy/mancandy_2.48.blend Video: (CC) (BY) to Bassam Kurdali / Blender Foundation http://creativecommons.org/licenses/by/3.0/ You can support the Blender Foundation by purchasing the DVD here: http://www.blender3d.org/e-shop/default_dvds.php
At first glance it can look like CINEMA 4D’s Boole Tool doesn’t do much in Union Mode. But it can be very handy when you are cutting two or more “cutting” shapes that overlap out of an object. Unless you union the shapes, you’ll probably find there is no cut where the two cutter shapes ..
There are several ways to add thickness to objects. One way is to use Explosion FX. The nice thing about this is that you can adjust the thickness later on if you change your mind about how thick it should be, whereas if you’ve added thickness via polygon modeling, it can take longer to adjust ..
There are several ways to mirror objects in CINEMA 4D. One of the simplest is to use a scale of -1. This video shows how. Works great with hierarchies
I was a lead Nuke compositor on this show. credits: Directed by Carl Erik Rinsch For Digital Domain : VFX Producer : Chris Fieldhouse VFX Supervisor : Jonah Hall Houdini Artist : James Atkinson CG Artist : Casey Bern Nuke Compositors : Krista Benson Rafael Colon Senior Flame Artist : Stephan Pilon Lectez