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This is a quick start tutorial for Houdini, a 3D animation and VFX software used for feature films, commercials and video games

H15 Masterclass | Mantra Rendering and Texture Baking

Houdini 15 introduces many enhancements to the Mantra renderer, adding exciting new features and building on existing strengths. New features include quality metrics, adaptive sampling, texture & surface baking and render check-pointing... Read more

Onion Skinning

This is a quick start tutorial for Houdini, a 3D animation and VFX software used for feature films, commercials and video games

H15 Masterclass | Grains

Houdini’s grain solver uses Position Based Dynamics to simulate sand. This masterclass describes what that means and re-builds the sand solver from microsolvers. It also provides some insight and advice in how to tweak the grain... Read more

H15 Masterclass | Loops

Houdini 15 has introduced a new way to do loops in VOPs and SOPs. This masterclass provides an overview of the new looping constructs. With the new constructs; effects that used to require significant technical knowledge to achieve with... Read more