3ds max editable Poly Designtech
Editable Poly is an editable object with five sub-object levels: vertex, edge, border, polygon, and element. Its usage is similar to that of an editable mesh object, with controls for manipulating an object as a polygon mesh at various sub-object levels. Rather than triangular faces, however, the poly object’s faces are polygons with any number of vertices.
This section covers Editable Poly usage on the command panel. Most of the same functions and quite a few others are available on the modeling ribbon.
Editable Poly gives you these options:
Transform or Shift + Clone the selection, as with any object.
Use the options supplied on the Edit rollouts to modify the selection or object. Later topics discuss these options for each of the poly mesh components.
Pass a sub-object selection to a modifier higher in the stack. You can apply one or more standard modifiers to the selection.
Use the options on the Subdivision Surface Rollout (Poly mesh) to alter surface characteristics.