Insomniac Games – How ZBrush Helped Build Spider-Man Featuring Dustin Brown, Gavin Goulden, Jayson Fitch, & Leroy Chen – #ZBrushSummit #ZBrushLIVE #ZBrush2018 #Pixologic #ZBrush Members of the Character Art team on “Marvel’s Spider-Man” will be discussing the use of ZBrush for look dev, proving out concepts to assist with art direction, hard surface and clothing ..
- ArchitectureVector Instruction types • Vector-Vector Instructions • Vector-Scalar Instructions • Vector-Memory Instructions • Vector Reduction Instructions • Gather and Scatter Instructions • Masking Instructions SIMD organization: distributed memory model and shared memory model There are various architecture supporting parallel processing exists these are boardly classified as Multiprocessors and Multicomputers. The common classification are Shared-Memory Multiprocessors ..
- ArchitectureCache Coherence and Synchronization Cache coherence problem An important problem that must be addressed in many parallel systems – any system that allows multiple processors to access (potentially) multiple copies of data – is cache coherence. The existence of multiple cached copies of data creates the possibility of inconsistency between a cached copy and the ..
- ArchitectureCurtis Wong: Spark talk: Contextual narrative as an information architecture for immersive learning at the Future of Childhood: Immersive Media and Child Development, November 6-7