Pavlovich Workshop – Michael Pavlovich – Episode 46

We went over creating geometry with Surface Noise, Alphas and Morph Targets
Also Covered in this episode:
– SpotLight functionality
– creating bat/dragon wings with Curve Tri Fill
– ZSketching, and ZSphere retopolology
– ZSphere posing
– Creating feathers with Micromesh, a number of methods to create relief sculptures
– ArrayMesh and NanoMesh functionality (and turning ArrayMesh into NanoMesh for even more options)

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  1. OrangeAnimation 02/08/2018

    hiw did you get your image on your video like that? what program did you use? tia

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