Ashley A. Adams – Creature & Character Concept Sculpting – Episode 46

Ashley A. Adams – Creature & Character Concept Sculpting – Episode 46

Ashley takes a ZBrush sphere and concepts a creature in 4 hours! Ashley’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/ashley-adams/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe: www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/

3ds Max: Advanced Wood

3ds Max: Advanced Wood

In this video, Zap Andersson from the 3ds Max rendering team explains how to use the new Advanced Wood map included with 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on ..

3ds Max 2019 – Overview

3ds Max 2019 – Overview

We present you 3ds Max 2019! Open Shading Language maps and new advanced wood procedural textures are only 2 of the new improvements coming with this release. Let us know what you think! Learn more about the update on AREA: http://autode.sk/3dsmax2019 Let’s keep in touch! https://www.facebook.com/AutodeskME/ https://www.facebook.com/Autodesk3dsMax/ Tweets by Autodesk_ME Tweets by Adsk3dsMax https://www.instagram.com/autodesk_me/

3ds Max: Introduction to OSL

3ds Max: Introduction to OSL

In this video, Zap Andersson from the 3ds Max rendering team gets users up to speed on the recent integration of Open Shading Language support in 3ds Max 2019. Level: Intermediate Recorded in: 3ds Max 2019 ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers ..

3ds Max 2019 Overview

3ds Max 2019 Overview

3ds Max 2019 introduces new features that speed the creation of intricate 3D scenes, and faster workflows that make it easier to collaborate on and execute complex projects. Contact Procad for the latest software, promotions and technical support on all Autodesk software today – www.procad.ie

Mike Thompson – Illustration by the Way of Sculpture – Episode 10

Mike Thompson – Illustration by the Way of Sculpture – Episode 10

Mike starts to model out Chun-Li from the popular video game series: Street Fighter. Mike’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/mike-thompson/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe: www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/

José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 5

José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 5

José continues sculpting Majin Buu from the popular animated series: Dragon Ball Z José’s Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/jose-rosales/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe: www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/