Phoenix FD 3.0 for 3ds Max – Beach Waves Tutorial

This video tutorial covers the basics of beach wave water simulation with Phoenix FD 3.0 for 3ds Max. It will show you how to use the newly added FLIP solver, the Wave Force – used to create the actual waves, and finally it will show you how to set up a shader using the Wet Map.

For more information, please visit – https://www.chaosgroup.com/phoenix-fd/3ds-max

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32 Comments

  1. OrangeAnimation 23/12/2016
    Rispondi

    Amazing

  2. OrangeAnimation 23/12/2016
    Rispondi

    what about particles underneath beach that was created initially? optimise that first…other than that great video 🙂

    • OrangeAnimation 23/12/2016
      Rispondi

      I don't know if making the ground mesh solid will help. It seems that you can force PFD not to create particles inside a mesh. But I'm not at my computer to test right now.

    • OrangeAnimation 23/12/2016
      Rispondi

      Yup, the ground mesh should better be closed.

    • OrangeAnimation 23/12/2016
      Rispondi

      If the mesh is Solid in its Phoenix props, particles won't enter it. Otherwise, particles and fire/smoke can pass through meshes. However, it's always better to use closed meshes, instead of curved or displaced planes, because Phoenix doesn't always work well with open geometry 🙂

  3. OrangeAnimation 23/12/2016
    Rispondi

    FINALLY!!! Thank you guys! This is the best Christmas gift 🙂

  4. OrangeAnimation 24/12/2016
    Rispondi

    thanks ! Really need this type of tutorial ! lack of tutorial for phoenix fd.

  5. OrangeAnimation 24/12/2016
    Rispondi

    great. I would love to see more of "offical" tutorials from chaosgroup. thanks

  6. OrangeAnimation 26/12/2016
    Rispondi

    Is Phoenix and all its maps and features supported in RT ?

  7. OrangeAnimation 05/01/2017
    Rispondi

    this lady has very nice voice…..

  8. OrangeAnimation 13/01/2017
    Rispondi

    does this tutorial works on phoenix demo? cause i try it and the wave didnt show up. is this because i use the demo?

  9. OrangeAnimation 16/02/2017
    Rispondi

    i love you chaos group don't change, when's this effet in real time ?

  10. OrangeAnimation 08/04/2017
    Rispondi

    please more tutorial for fd 3 for max beer simulation and chocolate and so on +++

  11. OrangeAnimation 23/05/2017
    Rispondi

    Anyone know how to make the waves smaller in height and still splash properly? Wave height adjustments does not work to get smaller scale. Lowering Wave force strength also dont work well. Setting the simulator scale down also has weird results.

  12. OrangeAnimation 16/11/2017
    Rispondi

    What computer configuration can do Phoenix FD for 3dsmax

  13. OrangeAnimation 04/01/2018
    Rispondi

    ASMR phoenix FD! great tut though 😛

  14. OrangeAnimation 15/02/2018
    Rispondi

    Superb tutorial. Just started learning Phoenix FD today and this was exactly what I needed. Thanks!

  15. OrangeAnimation 26/02/2018
    Rispondi

    An error occured and the application will now close.
    That's what I love about Max. I can work for a month with ZBRush and 3D-Coat and I barely ever have a crash. Then I try something as funny as ChasGroup plugin in Max. And it's freezing and crashing again and again and again. 3DS Max is junk. Not even worth the effort.

  16. OrangeAnimation 06/03/2018
    Rispondi

    Thanks for the tutorial! Very clear and well explained.

  17. OrangeAnimation 13/03/2018
    Rispondi

    Great job i need the water to make effect for geometry like beach ball how can i do this ?

  18. OrangeAnimation 12/04/2018
    Rispondi

    Nice simulation! Although for the big scenes – I am afraid the scene needs to be scaled down

  19. OrangeAnimation 21/04/2018
    Rispondi

    very difficult to understand

  20. OrangeAnimation 25/05/2018
    Rispondi

    The water in my render looks nothing like yours…just a bland blue mesh looking thing.

    • OrangeAnimation 25/06/2018
      Rispondi

      What renderer engine are you using?

    • OrangeAnimation 25/06/2018
      Rispondi

      DeformedMonkeys I have both Vray and Octane….that day I was using Vray.

    • OrangeAnimation 25/06/2018
      Rispondi

      Huh. Ran into the same issue on my vray too. However when I use the ocean preset all the way to the right on the top bar, it does water just fine. Not sure what we did differently.

  21. OrangeAnimation 13/06/2018
    Rispondi

    What I dont get is why there are not so many tuts for PhoenixFD out there…
    I mean…ok, I'm into buying it but, try to find more tuts and info, and what I get is more of short tuts, and some "Introduction" Level tuts…
    C'mon Chaos… this looks like a best alternative to FumeFx/Realflow… Help us all out there! 😉

  22. OrangeAnimation 26/06/2018
    Rispondi

    Her voice makes me horny <3

  23. OrangeAnimation 13/07/2018
    Rispondi

    my ocean pure white during render ..could you help me ?

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