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65 Comments

  1. OrangeAnimation 31/10/2016
    Rispondi

    welcome back professor

    • OrangeAnimation 31/10/2016
      Rispondi

      That is how i know i've been lagging behind … After posting a video the first comment is welcome back 😀

    • OrangeAnimation 31/10/2016
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      Thanks man i learned a lot from you videos please keep teaching

  2. OrangeAnimation 31/10/2016
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    THANK YOU! for your lessons!

    • OrangeAnimation 31/10/2016
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      It's a pleasure making them when i get awesome feedback from you guys. Cheers

  3. OrangeAnimation 31/10/2016
    Rispondi

    thank you so much!!!!!!!

  4. OrangeAnimation 01/11/2016
    Rispondi

    would you be able to Model a Glock? I had to to it for school but it was really bad. my geometry got really messed up by using Boolean tool.

    • OrangeAnimation 01/11/2016
      Rispondi

      I love the jump from a faucet to a glock 🙂 But i might go ahead and make a few videos about modeling weapons as well

    • OrangeAnimation 01/11/2016
      Rispondi

      Denis Keman yay thanks! im so excited I learned SO much from you. Thanks so much for taking the time to teach us all!

  5. OrangeAnimation 01/11/2016
    Rispondi

    Hello from Ukraine. I have a question , how we can draw a letter G on this fauset?

  6. OrangeAnimation 04/11/2016
    Rispondi

    Good sir, would model a pirateship or admiral zheng hes ship?

    pls? you are a very good tutor.

  7. OrangeAnimation 13/11/2016
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    Subscribed!
    Great stuff, Denis!

  8. OrangeAnimation 30/11/2016
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    prince

  9. OrangeAnimation 09/12/2016
    Rispondi

    I can't fint the regularize button in the menu. I use max 2017

    • OrangeAnimation 09/12/2016
      Rispondi

      Go and google 3ds Max Loop Regulizer and download the script from scriptspot .. that should deal with that issue

    • OrangeAnimation 09/12/2016
      Rispondi

      Denis Keman I downloaded a file. it name is regularizeedgeloop.mzp. which folder should I put it in?

    • OrangeAnimation 09/12/2016
      Rispondi

      You don't put it in any folder, drag and drop the .mzp in the Max UI

    • OrangeAnimation 09/12/2016
      Rispondi

      Denis Keman yes it's ok. thank you so much

  10. OrangeAnimation 13/12/2016
    Rispondi

    I Denis, Amazing videos! Could you please indicate how do you switch from transparent to opaque view? Is it a material? thanks!

  11. OrangeAnimation 02/01/2017
    Rispondi

    can u give image link

    • OrangeAnimation 02/01/2017
      Rispondi

      Just check the post on the site. It's in the description of the video and in there you will find a link to the manufacturer of the faucets

  12. OrangeAnimation 09/01/2017
    Rispondi

    Thank you very much. by the way i think the faucet mouth is in parallel with the earth 🙂

  13. OrangeAnimation 15/02/2017
    Rispondi

    Очень well! Good and demonstration lesson!

  14. OrangeAnimation 15/03/2017
    Rispondi

    how can iam install this script, ?

  15. OrangeAnimation 17/03/2017
    Rispondi

    hi denis. my english hasn't good so i hope you understand my question. here is a question. how to control bend modifire perfectly on kitchen faucet like background image? im waiting for replay.

    • OrangeAnimation 17/03/2017
      Rispondi

      if you want to manually control the bend then use a turbosmooth with show end result turned on in the stack and move the underlying geometry. That way you will see how it looks as the final result rather then having to guess the change the turbosmooth would give you.

    • OrangeAnimation 20/03/2017
      Rispondi

      thanks denis for answer. its helpful. im joined your page too.

  16. OrangeAnimation 21/05/2017
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    how did you add that cut in the middle using swift loop? please am lost someone should help please.

  17. OrangeAnimation 21/05/2017
    Rispondi

    in the video time line 7:41/24:56

  18. OrangeAnimation 06/06/2017
    Rispondi

    One little thing..to extrude the border at time 4:50 you have to have a 3ds max mode enabled ( Customize-Preferences-Interactions)

  19. OrangeAnimation 16/06/2017
    Rispondi

    Thank you, your videos are really helpfull

  20. OrangeAnimation 07/09/2017
    Rispondi

    Excellent tutorial! Clearly presented. Learned new skills. Regularize is a definite plus. It should be included in 3DS MAX.

  21. OrangeAnimation 12/09/2017
    Rispondi

    Thanks man!

  22. OrangeAnimation 12/09/2017
    Rispondi

    Oh, quick comment! If you use the "Edit Poly" modifier instead of right click/convert to editable poly, the "regularize" is not going to show up on your right click menu.

    • OrangeAnimation 12/09/2017
      Rispondi

      If i'm not mistaken i've noted this on couple of cases, though not sure if it was on this video 🙂

    • OrangeAnimation 12/09/2017
      Rispondi

      Oh, ok. I guess I missed that. I was getting crazy lol.

  23. OrangeAnimation 19/09/2017
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    Vidéo très instructive merci.

  24. OrangeAnimation 23/11/2017
    Rispondi

    Excellent.

  25. OrangeAnimation 03/01/2018
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    Great work

  26. OrangeAnimation 19/01/2018
    Rispondi

    Man I just discovered your channel yesterday and it is so informative.
    One thing I'm having some hard time about is "proportions" or "measures". I was modelling in Solidworks for 5 years or more and it is so deterministic. I mean you have to model everything step by step with right measurements and you have to think about next step always. But in 3dsmax/Maya/Zbrush tutorials no one cares any rules about reality which is kind of odd. I mean you're just putting a hexagon on a randomly modelled body and some cylinder, boom, it's done (visually). But you can't produce it in real life and if anybody come over here and watch this tutorial for producing this material (not me) he/she will find only a guy modelling something with random measurements for a game or nothing. I think you can make a difference and record some videos about how to model something with measurements and proportions for real life. That's just a suggestion, thanks for all tutorials and all your hardwork again.

    • OrangeAnimation 19/01/2018
      Rispondi

      Modeling real world scale is actually quite doable. As you say i put in a hexagon to match the image and everything is fine. But what you are forgetting is the fact that if you set up the blueprint to be real scale then by visually following the image you are creating the right size.

      Anyways most of the things done in max in my channel are for visualization and not fabrication. If you want to fabricate something you have Solidworks, Fusion and other CAD programs as you well know yourself.

    • OrangeAnimation 19/01/2018
      Rispondi

      Don't get me wrong please, i'm not saying it is not the right way to do it. Really enjoying with "free" modelling which is seriously relaxing because you have no limitations (opposite of the machine modelling, as i am doing in Sw – hard surface).

      I was trying to say; In my opinion, modelling without blue prints (no reference) and creating a new productive design with real world measurements from zero is need a little bit more work and talent (or knowledge). (can be easy for you because you already have enough knowledge)

  27. OrangeAnimation 04/05/2018
    Rispondi

    you can use make planar insted of regulizer,not must set script 😀 thanks for this video

  28. OrangeAnimation 05/06/2018
    Rispondi

    hi sir, i'm using 3ds max for 2 years now and from all over the tutorials you are the one really explaining everything in less than 30min. i have been follow a bunch of tutorials and here is my issue, i'm using 3ds max 2017 and i cannot find the regularize in the script or going to customize user interface > all commands. i'm missing that option, maybe 3ds max 18 has a different name or option, i really to reproduce your work so i could complete the lesson. Thank you in advance

    • OrangeAnimation 05/06/2018
      Rispondi

      The loop regularizer is a script that you can download from Scriptspot. Get it from there and drag and drop it into the UI of Max and you will see that option there.

  29. OrangeAnimation 19/06/2018
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    thank you very much

  30. OrangeAnimation 08/08/2018
    Rispondi

    In Autocad its so easy, but in 3dsmax its so confusing..

  31. OrangeAnimation 23/09/2018
    Rispondi

    Best teacher

  32. OrangeAnimation 30/09/2018
    Rispondi

    can't find image link would you help me ?

  33. OrangeAnimation 24/10/2018
    Rispondi

    Thank you for this tutorial.

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