SIGGRAPH 2016 Computer Animation Festival Chair Roy C. Anthony invites you to share your work that educates, entertains, or informs through the application of modern computer graphics. The Annual SIGGRAPH Computer Animation Festival features content highlighting computer animation, visual effects, real-time graphics, visualization and simulation. Content can come from any discipline, including feature films, audio/visual ..
Emerging Technologies Chair Masahiko Inami explains the theme of the program at SIGGRAPH 2016. The program is looking for technologies that improve physical fitness and enhance leisure time. Emerging Technologies seeks creative and innovative technologies and applications in many fields, including displays, robotics, telepresence, telexistence, sports, input devices, interaction techniques, gaming, computer vision, sensors, audio, ..
Mobile computing is changing the world and SIGGRAPH 2016 Mobile Chair Akshay Agarwal invites submissions for great new ideas within the mobile space to share at the upcoming conference in Anaheim, 24-28 July. Submit your content, apps, games, tools or new areas like VR. The deadline for submission is 16 February, 2016. http://s2016.siggraph.org/call-submissions
SIGGRAPH 2016 Posters Chair Rachel Albert invites you to submit your idea for a novel, applicable idea to be part of SIGGRAPH 2016’s Poster Program. Posters are particularly well-suited for showcasing ideas that are still in progress and student work, provided that such submissions have enough substance to be evaluated. The Posters Program also hosts ..
VR Village Program Chair Denise Quesnel shares her vision of Immersive Technology at SIGGRAPH 2016. The VR Village will continue to offer improved opportunities for attendees to try new technologies, observe new art forms, see demonstrations and performances, and collaborate within immersive environments. New in 2016: if your work includes physically enabled interactivity and immersive ..
General Submissions Program Chair Mashhuda Glencross shares her excitement about the diversity of content, which attracts across a number of different programs. More on submissions and the educational programs at SIGGRAPH 2016: http://s2016.siggraph.org/call-submissions
SIGGRAPH 2016 Exhibits Liaison Judith Crow shares her vision and inspiration for the exhibition at the upcoming conference in Anaheim, CA, 24-28 July, 2016. The Exhibition at SIGGRAPH lets you get up-close and hands-on with the newest hardware systems, software tools, and creative services from hundreds of companies. Explore the products, systems, techniques, ideas, and ..
SIGGRAPH 2016 Art Gallery Chair Jonah Brucker-Cohen shares his vision for the Art Gallery and its theme – “Information Materialities.” The art gallery will expose data and networks and turn them into creative, playful, immersive displays and interactive experiences, enabling visitors to see data in a whole new light. For more information about the Art ..
Gordon Wetzstein explains the diversity of the courses programs at SIGGRAPH 2016 in Anaheim, 24-28 July, 2016. Particularly in focus this year is Augmented and Virtual Reality, including the perception, electronics, graphics and interactivity of these emerging media. The deadline for submissions is 16 February, 2016: http://s2016.siggraph.org/courses-submissions
Gerry Derksen, The Studio Chair for SIGGRAPH 2016, shares his vision for the Studio. Get a hands-on experience in Anaheim, CA, 24-28 July, 2016, and explore altered reality, the virtual made physical, and creations that cross these spaces. The Studio will also present a centralized project: Feuding Cities, a real-world game captured in virtual space ..
SIGGRAPH 2016 Productions Session Chair Mikki Rose shares her vision for Productions Sessions at the conference in Anaheim, CA, 24-28 July, 2016. The Production Sessions are a place where the world’s most elite and talented computer graphic experts and creative geniuses explain their processes and techniques for creating compelling content. Following each 60-80 minute presentation, ..
SIGGRAPH 2016 Operations Director Benny Garcia explains what goes into the Programs you’ll experience at the conference in Anaheim, 24-28 July, from planning to submission, to realization. Explore the programs at SIGGRAPH 2016 at http://s2016.siggraph.org/programs
Ginger Alford explains what you can expect in education at SIGGRAPH 2016, taking place in Anaheim, CA, 24-28 July, 2016. The education programs at SIGGRAPH range from large production sessions to small, Birds of a Feather gatherings and there are literally hundreds of opportunities for you to discover all the data, techniques, people and inspiration ..
Alice is having some reoccurring nightmare-problems. Nothing that a well placed Dream Catcher won’t solve… or so she thinks! Created by the talented Gabriel Freire. For more information, please see the details and links below: Curta Metragem / Short Film – Dream Catchers Synopsis: Sinopse: Alice está sofrendo com pesadelos recorrentes. Mas não é nada ..