OctaneRender for Houdini alpha tests
Sneak peek of the Octane IPR inside Houdini, built using a custom OpenGL window to have the best possible performance.
Some features shown:
– IPR real time zoom and pan, window resize, etc.
– Real time camera and objects transformations, with motion blur
– Real time objects deformations, also with MB
– Octane render target settings (tone mapping, post processing, environment, etc.)
– Real time Octane materials setup