Helge Maus – Cinema 4D and the VFX Pipeline

3D & VFX specialist and MAXON Certified Lead Instructor Helge Maus demonstrates the interconnectivity between Cinema 4D and NUKE as well as other VFX tools. He showcases typical workflows and how Cinema 4D can contribute its part to successful productions even under tight timeframes and limited budget.

Related posts

Houdini Best Layout Tutorial

Houdini Best Layout Tutorial

In this video, I have explained how to setup the layout of Houdini to maximize workspace. I will show the advantages of this new layout while comparing it to the default "Build" layout. Lastly, I will explain the procedure on building this layout from sratch.

DOUBLE BUBBLE TROUBLE || Houdini SideFX

DOUBLE BUBBLE TROUBLE || Houdini SideFX

The last one of these- I ruddy promise you! Received results for my Visual Simulation Module, but curious to hear your thoughts on this effect! _ Subscribe for next weeks Video: https://www.youtube.com/channel/_3q4weT4nEc4MckIo16KUQ?sub_confirmation=1 Not-A-Tutorial Tutorials...

Houdini simulation to Substance Designer || tutorial

Houdini simulation to Substance Designer || tutorial

In this video I will show how you can set up a simple simulation and save the result in a heightmap. This heightmap is then used in Substance Designer to create a material. Tutorial more about COP's that was mentioned: https://vimeo.com/288436861 Get the files...

Leave a comment

Questo sito usa Akismet per ridurre lo spam. Scopri come i tuoi dati vengono elaborati.