Fur in Houdini 13

HOUDINI TUTORIAL

This is a semi-comprehensive guide to working with Fur in Houdini 13. There have been many questions asked either on od|force or the SESI forums. Hopefully those same questions won’t crop up as often as they did.
Credit is due to Serg who came up with the method of optimizing shadows. And can be seen in this thread here – forums.odforce.net/topic/11770-rendering-fur-with-gi/
If you would like more information on this particular project feel free to check out my blog – abvfx.wordpress.com

Related posts

Houdini Best Layout Tutorial

Houdini Best Layout Tutorial

In this video, I have explained how to setup the layout of Houdini to maximize workspace. I will show the advantages of this new layout while comparing it to the default "Build" layout. Lastly, I will explain the procedure on building this layout from sratch.

DOUBLE BUBBLE TROUBLE || Houdini SideFX

DOUBLE BUBBLE TROUBLE || Houdini SideFX

The last one of these- I ruddy promise you! Received results for my Visual Simulation Module, but curious to hear your thoughts on this effect! _ Subscribe for next weeks Video: https://www.youtube.com/channel/_3q4weT4nEc4MckIo16KUQ?sub_confirmation=1 Not-A-Tutorial Tutorials...

Houdini simulation to Substance Designer || tutorial

Houdini simulation to Substance Designer || tutorial

In this video I will show how you can set up a simple simulation and save the result in a heightmap. This heightmap is then used in Substance Designer to create a material. Tutorial more about COP's that was mentioned: https://vimeo.com/288436861 Get the files...

Leave a comment

Questo sito usa Akismet per ridurre lo spam. Scopri come i tuoi dati vengono elaborati.