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100 Comments

  1. OrangeAnimation 15/11/2013
    Rispondi

    Hey, Thanks Mike!…really awesome tutorial 🙂

  2. OrangeAnimation 03/12/2013
    Rispondi

    very useful, lots of tips and to the point. thx!

  3. OrangeAnimation 18/12/2013
    Rispondi

    You saved me some hours mate.. Much appreciated.! 🙂

    A little note.. You should probably know this now anyway, given the date of the upload.. But if you click Ctrl + Alt and use left/right mouse button you can scroll on the timeline instead of going into the Time Configuration settings.. Left mouse button adjusts the left side of the timeline and right mouse button the right respectively.. Just remember to hold Ctrl + Alt at the same time as the left/right mouse button.. 🙂

  4. OrangeAnimation 22/12/2013
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    감사합니다.

  5. OrangeAnimation 12/01/2014
    Rispondi

    I think 562 likes is better!

  6. OrangeAnimation 28/01/2014
    Rispondi

    Thank you so much. You have helped so much showing us this. I know our class thanks you too.

  7. OrangeAnimation 04/02/2014
    Rispondi

    This is the best skinning tutorial I've seen. Even the paid ones I've seen from the likes of Digital Tutors and several others tend skip the advanced techniques of skinning. They just show the assigning of weights etc and move on.

    Thanks for this!

  8. OrangeAnimation 05/02/2014
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    hi witch is better CAT or using Biped 

  9. OrangeAnimation 09/02/2014
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    really awesome tutorial but the way u talk make me  irritated  sometimes. it is really annoying me. thanks a bunch pal

  10. OrangeAnimation 07/03/2014
    Rispondi

    I listened to a friend and applied the physique modifier, then listened to another friend and added the skin modifier.  After about 2-3 hours of head scratching your video finally showed me your not supposed to have both switched on, I totally thought 'physique' was for setting up the body with the skeleton and 'skin' was to do the whole colour thing.  Cheers dude.  Ive been such a muppet but least i solved it finally.

  11. OrangeAnimation 10/03/2014
    Rispondi

    One of the best tutorials I've seen, perfect!

  12. OrangeAnimation 11/03/2014
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    Visually easy to, follow along.  tools selection explained in depth good one

  13. OrangeAnimation 14/03/2014
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    thank!

  14. OrangeAnimation 15/03/2014
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    how do you have 350k poly count?

  15. OrangeAnimation 17/03/2014
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    thank you so much

  16. OrangeAnimation 18/03/2014
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    You the man! thanks! My Black Mask model from Batman Arkham Origins for GTA4 will be fantastic thanks to you! 10/10*

  17. OrangeAnimation 21/03/2014
    Rispondi

    nice tutes… thank you

  18. OrangeAnimation 11/04/2014
    Rispondi

    help me please for me my model dosent move his arm or head around ….

  19. OrangeAnimation 20/04/2014
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    10:54 that's not what humans usually do. lol

  20. OrangeAnimation 21/04/2014
    Rispondi

    Thanks a lot. This is perfect. 

  21. OrangeAnimation 23/04/2014
    Rispondi

    awesome thx.

  22. OrangeAnimation 26/04/2014
    Rispondi

    Thank you! This is was concise and quite helpful! 

  23. OrangeAnimation 07/05/2014
    Rispondi

    Thanks! This video helped a lot!

  24. OrangeAnimation 30/05/2014
    Rispondi

    Wow!!! I did not need to edit envelope or something useless. I only needed to add a skin modifier. Thanks!

  25. OrangeAnimation 31/05/2014
    Rispondi

    In mine it is not showin the blue and red areas. I can easily rig without it but what is the reason??

    • OrangeAnimation 29/06/2014
      Rispondi

      To change the way the skin is effected when you move a bone, it will screw up a bunch when you work with humans and move an arm it will also move by the rib cage.

  26. OrangeAnimation 07/06/2014
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    would this work on a spyro model?

  27. OrangeAnimation 01/07/2014
    Rispondi

    thank you

  28. OrangeAnimation 03/07/2014
    Rispondi

    TY. that help me

  29. OrangeAnimation 13/07/2014
    Rispondi

    Thank you for a wonderful lesson <3

  30. OrangeAnimation 22/07/2014
    Rispondi

    Thanks!!

  31. OrangeAnimation 10/08/2014
    Rispondi

    very helpful

  32. OrangeAnimation 24/08/2014
    Rispondi

    The limb topology page on the polycount wiki is gone.

  33. OrangeAnimation 27/09/2014
    Rispondi

    Dude that tutorial was the bomb! I was getting through endless 3 hrs tutorials of every single step, and you summed it up real nice and for dummies like me.

  34. OrangeAnimation 02/11/2014
    Rispondi

    Hi I had a problem after rigging biped to the character I moved the character's arm but along with the arm the back also came (it looked like pulling vertex along with) when I moved the other arm the yellbow got crushed. Any solutions?

  35. OrangeAnimation 06/12/2014
    Rispondi

    The issue with the hand twisting and rotating without the arm you mention at 12:50.. there a feature for that. In the Biped Menu (Systems Tab) scroll down to "Twist Links".

    • OrangeAnimation 19/05/2018
      Rispondi

      We are providing each and everything from one platform.
      Logo Design(any type),infographic,2D,3D Modeling,Tshirt Design,Animations,Web Development,Desktop Application,Microsoft Office(any kind of office work),CV and many more so if you want us to work for you contact us on our page:
      https://web.facebook.com/BIA0fficial/
      Thanks regards BIA_Designing 🙂

  36. OrangeAnimation 12/12/2014
    Rispondi

    Perfect tutorial! It made rigging my character so much easier! Thank you for making it

  37. OrangeAnimation 12/01/2015
    Rispondi

    Thank you!!!!!!

  38. OrangeAnimation 01/03/2015
    Rispondi

    Hi. can you share the skinning testing bip file.. it would be a great help.. thanks

  39. OrangeAnimation 19/04/2015
    Rispondi

    Thanks for this video really helped me out, as an environment artist (I needed to rig a character for a game jam) this was really helpful, and you've earned my subscription.

    • OrangeAnimation 19/05/2018
      Rispondi

      We are providing each and everything from one platform.
      Logo Design(any type),infographic,2D,3D Modeling,Tshirt Design,Animations,Web Development,Desktop Application,Microsoft Office(any kind of office work),CV and many more so if you want us to work for you contact us on our page:
      https://web.facebook.com/BIA0fficial/
      Thanks regards BIA_Designing 🙂

  40. OrangeAnimation 28/08/2015
    Rispondi

    thank you for the help !great tutorial !and one new subscriber !

  41. OrangeAnimation 13/09/2015
    Rispondi

    i only have yellow and blue color … and nothing is working well ^^

  42. OrangeAnimation 14/10/2015
    Rispondi

    I got an unusual shape of envelope capsule using skin modifier, you know, it pretty flat and tall, not radial shape. Can you give me advise why it happened and how to fix it?
    Thank you in advance.

  43. OrangeAnimation 22/10/2015
    Rispondi

    Little gem thing… It's called a cube…

  44. OrangeAnimation 06/11/2015
    Rispondi

    Can I use 3d max to mod dbz bt3 for pcsx2 games If yes tell me how

  45. OrangeAnimation 01/12/2015
    Rispondi

    Mike, you did a great job explaining all the concepts, tools, and tips to get started with rigging. I have searched for a while and I'm very happy I came across your video. Thanks for the help.

  46. OrangeAnimation 09/12/2015
    Rispondi

    thanks for the helpful tutorial man

  47. OrangeAnimation 27/02/2016
    Rispondi

    Awesome tutorial! Thank you

    • OrangeAnimation 19/05/2018
      Rispondi

      We are providing each and everything from one platform.
      Logo Design(any type),infographic,2D,3D Modeling,Tshirt Design,Animations,Web Development,Desktop Application,Microsoft Office(any kind of office work),CV and many more so if you want us to work for you contact us on our page:
      https://web.facebook.com/BIA0fficial/
      Thanks regards BIA_Designing 🙂

  48. OrangeAnimation 18/03/2016
    Rispondi

    Brilliant video! massive respect

  49. OrangeAnimation 30/03/2016
    Rispondi

    hey, I wanna rig my warmachine model, and it have attached objects like its guns and armor, can I still rig it using this way ususally? Or this will not work with attached and group objects?

  50. OrangeAnimation 07/04/2016
    Rispondi

    You've made my day, thanks!

  51. OrangeAnimation 16/04/2016
    Rispondi

    This video helped me a lot, Thank you! 🙂

  52. OrangeAnimation 17/04/2016
    Rispondi

    Ive rigged my character perfectly but I just realised I gave it a male skeleton instead of the female skeleton it was supposed to have – can I change the sex of the rig skeleton after its rigged?

  53. OrangeAnimation 27/04/2016
    Rispondi

    I select my envelope but my blendweights aren't showing up on the faces, just some colored vertices, and I toggle the "Show colored faces" in vain. Also when I have my envelope selected I try to paint the weights but they only work on specific vertices 🙁 why is all this happening?

  54. OrangeAnimation 30/04/2016
    Rispondi

    Don't work for me… when i put my biped into my character model and when im going to add bones with skin modifier i don't have anything showing…

  55. OrangeAnimation 14/06/2016
    Rispondi

    Big thanks. It really useful. I'm always try to escape work with the rigging, cause I always think that is too hard. But now I realize that it easy enough. Once again thank you.

    • OrangeAnimation 28/01/2017
      Rispondi

      у меня на столько юзэфул, что персонаж превращается в кентавра после движения ногой

  56. OrangeAnimation 01/07/2016
    Rispondi

    Thanks so much for this tutorial! I finally understood how envelopes work.

  57. OrangeAnimation 04/07/2016
    Rispondi
  58. OrangeAnimation 11/07/2016
    Rispondi

    I always have trouble skinning the shoulders, specially when the arms go up as in diving into the water or reaching to the sky…
    Excellent tutorial. Thank you!

  59. OrangeAnimation 23/07/2016
    Rispondi

    Great tut, thanks 🙂

  60. OrangeAnimation 22/08/2016
    Rispondi

    Thanks for watching ? Thanks for watching ? Seriously man !!
    I should thank you for saving my life !!..Thank you ..!!

  61. OrangeAnimation 08/12/2016
    Rispondi

    How do i rigg on point, when the skin has multiple layers, lets say it has trousers,a vest and a coat. How can i pin point my rigging without mixing everything else in it?. Is it possible to isolate and seperate whilst i rigg? them seperately?

  62. OrangeAnimation 30/12/2016
    Rispondi
  63. OrangeAnimation 02/01/2017
    Rispondi

    Man… Been editing a biped for hours on a custom character 🙁 time intensive.

  64. OrangeAnimation 15/01/2017
    Rispondi

    i cant appreciate this enough. THANK U MAN!!!!!!!!!!!!

  65. OrangeAnimation 17/01/2017
    Rispondi

    anyone can tell my why i can't rescale the biped? i can't alter it's scale to make it larger at 1 or all direction

  66. OrangeAnimation 26/01/2017
    Rispondi

    Man pls when I try to skking a character in 3ds max 2010 the weight table gets messed up when I save or some shit I don't touch them why? I used a helper and a imported model

  67. OrangeAnimation 09/03/2017
    Rispondi

    How do you merge the skeleton with the model?

  68. OrangeAnimation 23/05/2017
    Rispondi

    great tutorial, cheers

  69. OrangeAnimation 04/06/2017
    Rispondi

    20:00 what are you even saying? its boring and brain freezing.

  70. OrangeAnimation 20/06/2017
    Rispondi

    This is f**ing f**ing useful, especially after 15 mins. Thanks, dude~~!!!!!!

  71. OrangeAnimation 16/07/2017
    Rispondi

    Keep coming back to this video, really helpfull! Thanks 😀

  72. OrangeAnimation 18/07/2017
    Rispondi

    hey just a quick question if you would know why when i am trying to change the weights why it only shows the color on the vertices and not the faces?

  73. OrangeAnimation 28/09/2017
    Rispondi

    Do you have this model to be used for practicing rigging or animating?

  74. OrangeAnimation 22/01/2018
    Rispondi

    fine

  75. OrangeAnimation 01/02/2018
    Rispondi

    Dude thanks so much for this video!!! – but paint weights feature. That's all you needed to show lol that shit makes it 10000000x easier

  76. OrangeAnimation 23/02/2018
    Rispondi

    Great!! Helped me with my College course. Thanks Man!!

  77. OrangeAnimation 27/02/2018
    Rispondi

    i want to learn it

  78. OrangeAnimation 10/03/2018
    Rispondi

    How can I make the Gizmo follow the Object Xyz and not the World Xyz?

  79. OrangeAnimation 28/04/2018
    Rispondi

    den boro gtamo ti mana souy

  80. OrangeAnimation 28/04/2018
    Rispondi

    mila ellinika re blaka min se maxaaro

  81. OrangeAnimation 30/04/2018
    Rispondi

    EXCELLENT tutorial ! Thanks for this!

  82. OrangeAnimation 04/05/2018
    Rispondi

    Hi. It's impossible to keep first key in animation ribbon. Do you know why?

  83. OrangeAnimation 19/05/2018
    Rispondi

    We are providing each and everything from one platform.
    Logo Design(any type),infographic,2D,3D Modeling,Tshirt Design,Animations,Web Development,Desktop Application,Microsoft Office(any kind of office work),CV and many more so if you want us to work for you contact us on our page:
    https://web.facebook.com/BIA0fficial/
    Thanks regards BIA_Designing 🙂

  84. OrangeAnimation 03/07/2018
    Rispondi

    How does one do a bouding box over anything? I tried a lot of comands :c

  85. OrangeAnimation 20/07/2018
    Rispondi

    Thanks a million. Very useful.

  86. OrangeAnimation 13/08/2018
    Rispondi

    autodesk is making skin of maya very good but 3dsmax's very bad

  87. OrangeAnimation 18/08/2018
    Rispondi

    Thank you! This helps a lot!!

  88. OrangeAnimation 23/08/2018
    Rispondi

    great video! thanks !!

  89. OrangeAnimation 13/10/2018
    Rispondi

    how do i deselect the mesh?

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